Wolmer’s
INFORMATION TECHNOLOGY (General Proficiency)
Grade 11 Teacher: Mrs. McCallum-Rodney
TESTING AND DEBUGGING TECHNIQUES
Debugging is a methodical process of finding and reducing the number of bugs, or defects, in a computer program or a piece of electronic hardware thus making it behave as expected.
Unit Testing
The primary goal of unit testing is to take the smallest piece of testable software in the application, isolate it from the remainder of the code, and determine whether it behaves exactly as you expect. Each unit is tested separately before integrating them into modules to test the interfaces between modules. Unit testing has proven its value in that a large percentage of defects are identified during its use.
In computer programming, unit testing is a software design and development method where the programmer gains confidence that individual units of source code are fit for use. A unit is the smallest testable part of an application. In procedural programming a unit may be an individual program, function, procedure, etc.,
Integration Testing
Integration testing is a logical extension of unit testing. In its simplest form, two units that have already been tested are combined into a component and the interface between them is tested. The idea is to test combinations of pieces and eventually expand the process to test your modules with those of other groups. Eventually all the modules making up a process are tested together.
Integration testing identifies problems that occur when units are combined. By using a test plan that requires you to test each unit and ensure the viability of each before combining units, you know that any errors discovered when combining units are likely related to the interface between units. This method reduces the number of possibilities to a far simpler level of analysis.
You can do integration testing in a variety of ways but the following are three common strategies:
- The top-down approach to integration testing requires the highest-level modules be test and integrated first. This allows high-level logic and data flow to be tested early in the process and it tends to minimize the need for drivers. However, the need for stubs complicates test management and low-level utilities are tested relatively late in the development cycle. Another disadvantage of top-down integration testing is its poor support for early release of limited functionality.
- The bottom-up approach requires the lowest-level units be tested and integrated first. These units are frequently referred to as utility modules. By using this approach, utility modules are tested early in the development process and the need for stubs is minimized. The downside, however, is that the need for drivers complicates test management and high-level logic and data flow are tested late. Like the top-down approach, the bottom-up approach also provides poor support for early release of limited functionality.
- The third approach, sometimes referred to as the umbrella approach, requires testing along functional data and control-flow paths. First, the inputs for functions are integrated in the bottom-up pattern discussed above. The outputs for each function are then integrated in the top-down manner. The primary advantage of this approach is the degree of support for early release of limited functionality. It also helps minimize the need for stubs and drivers. The potential weaknesses of this approach are significant, however, in that it can be less systematic than the other two approaches, leading to the need for more regression testing.
PROGRAM TRACE
In software engineering, tracing is a specialized use of logging to record information about a program's execution. This information is typically used by programmers for debugging purposes, and additionally, depending on the type and detail of information contained in a trace log, by experienced system administrators or technical support personnel to diagnose common problems with software. Tracing is a cross-cutting concern.